What Next?
Now while Beat the Street has finished as a game, we have not left Sheffield. The engagement team will be around for a few more months to ensure the game leaves a positive legacy for the city. We continue to work with our partners to signpost you to new events, activities and initiatives, and set up some of our own too.
Our legacy will be outdoors, social and inclusive. We are excited to be working with local residents to help set up Play Streets to help local children play in safe, unsupervised ways on their own streets. It’s so important for children to be able to play without fear and restriction – it’s the least they deserve after our lockdowns. Similarly, we want people to be able to enjoy running in a group, so we are supporting Ingle Runners to put on beginners’ running groups. We continue to work with schools and community groups to reinforce their priorities in active travel, social and physical activity. Do look out for further details of these as they emerge on our website, on our social channels, and in our monthly newsletter.
Finally, if you filled it in, thank you for completing our exit survey. The data from the health survey, the player activity during the game, and the post-game survey will all help to guide how Intelligent Health run the game but also, more importantly, inform how the city and its partners understand its residents, their priorities, and the provision of physical activity resources that could help make Sheffield move more.
Alasdair Menmuir - Senior Engagement Coordinator, Beat The Street Sheffield.
Community Engagement Coordinator Reflections: Natalie Grinvalds
As Alasdair emphasised, Beat the Street has made an incredible impact on Sheffield. The numbers illustrate the impact but the stories really show how Beat the Street has made a difference. From encouraging people to move a little more in their daily lives, encouraging active travel modalities, getting workplaces and schools more active and incentivizing people to explore parts of Sheffield they haven’t seen before.
I have been working on coordination of prize delivery and am in the process of meeting with winning teams individually to hear more about their involvement and the impact of the game.
GoodGym are the 1st place total and average teams winner, with 19 players, scoring a total of 91, 940 points! They deserve to be congratulating not only for their achievement, but also the good work they are doing in the community. They are a volunteer group that use running to complete tasks for community members and organisations (and if you are a community group in need of a task completed, see here https://www.goodgym.org/request-a-task
South Yorkshire Orienteers took the top for Running and Cycling Teams Average and Total Points, with 56 players scoring a whopping 143, 980 points! They have been holding free orienteering events for all ages and abilities (See here to get involved: https://www.southyorkshireorienteers.org.uk/)
Though I have only drawn attention to a couple of leaderboard winners, Beat The Street is about so much more that leaderboards. Beat The Street is also about the stories and legacy. It has helped to get people active, moving and exploring more, given people a chance to discover what is right on their doorstep and connect with others. I’ve heard from GPs, families, young children and community groups about the different ways that Beat The Street has helped them to move more and explore all that Sheffield has to offer in terms of greens spaces, parks and countryside.
Some of my favourite things about working as an engagement coordinator has been linking groups and people together and discovering and promoting all of the existing activities that are going on in Sheffield.